Mercurial > hg > index.fcgi > lj > lj046
comparison src/ljds.h @ 3:17286938e22a
change DS alt. rotate key to rotate twice
author | paulo@localhost |
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date | Wed, 08 Apr 2009 21:50:13 -0700 |
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-1:000000000000 | 0:e640ae5e5a62 |
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1 /* DS frontend for LOCKJAW, an implementation of the Soviet Mind Game | |
2 | |
3 Copyright (C) 2006 Damian Yerrick <tepples+lj@spamcop.net> | |
4 | |
5 This work is free software; you can redistribute it and/or modify | |
6 it under the terms of the GNU General Public License as published by | |
7 the Free Software Foundation; either version 2 of the License, or | |
8 (at your option) any later version. | |
9 | |
10 This program is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
13 GNU General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU General Public License | |
16 along with this program; if not, write to the Free Software | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Original game concept and design by Alexey Pajitnov. | |
20 The Software is not sponsored or endorsed by Alexey Pajitnov, Elorg, | |
21 or The Tetris Company LLC. | |
22 | |
23 */ | |
24 | |
25 #ifndef LJDS_H | |
26 #define LJDS_H | |
27 | |
28 #include <nds.h> | |
29 #include <stdlib.h> | |
30 #include "ljcontrol.h" | |
31 | |
32 //#define SPR_VRAM(x) ((u32 *)(0x06420000 + 32 * x)) | |
33 #define SPR_VRAM(x) ((u32 *)(0x06400000 + 32 * x)) | |
34 #define MAINOAM ((SpriteEntry *)0x07000000) | |
35 | |
36 #define PATRAM4(x, tn) ((u32 *)(BG_TILE_RAM(0) | (((x) << 14) + ((tn) << 5)) )) | |
37 | |
38 #ifndef MAP | |
39 typedef u16 NAMETABLE[32][32]; | |
40 | |
41 #define MAP ((NAMETABLE *)BG_MAP_RAM(0)) | |
42 #define MAP_HFLIP 0x0400 | |
43 #define MAP_VFLIP 0x0800 | |
44 #define MAP_FLIP 0x0c00 | |
45 #define MAP_PALETTE(x) ((x) << 12) | |
46 #endif | |
47 | |
48 struct LJPCView { | |
49 const u16 *sndData[4]; | |
50 u8 sndLeft[4]; | |
51 }; | |
52 | |
53 #define KEY_TOUCH_RIGHT (KEY_RIGHT << 8) | |
54 #define KEY_TOUCH_LEFT (KEY_LEFT << 8) | |
55 #define KEY_TOUCH_UP (KEY_UP << 8) | |
56 #define KEY_TOUCH_DOWN (KEY_DOWN << 8) | |
57 | |
58 extern short mouse_x, mouse_y; | |
59 extern LJBits mouse_b; | |
60 | |
61 void textout(const char *str, int x, int y, int c); | |
62 void isr(void); | |
63 void cls(void); | |
64 void vsync(void); | |
65 LJBits readPad(unsigned int player); | |
66 extern volatile int curTime; | |
67 | |
68 void install_sound(void); | |
69 void gba_poll_sound(struct LJPCView *v); | |
70 void gba_play_sound(struct LJPCView *v, int effect); | |
71 | |
72 extern unsigned char customPrefs[]; | |
73 void options(LJView *view, unsigned char *prefs); | |
74 | |
75 int needLidSleep(void); | |
76 void debrief(const LJView *v); | |
77 #endif |