diff src/ljds.h @ 0:c84446dfb3f5

initial add
author paulo@localhost
date Fri, 13 Mar 2009 00:39:12 -0700
parents
children
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/ljds.h	Fri Mar 13 00:39:12 2009 -0700
     1.3 @@ -0,0 +1,77 @@
     1.4 +/* DS frontend for LOCKJAW, an implementation of the Soviet Mind Game
     1.5 +
     1.6 +Copyright (C) 2006 Damian Yerrick <tepples+lj@spamcop.net>
     1.7 +
     1.8 +This work is free software; you can redistribute it and/or modify
     1.9 +it under the terms of the GNU General Public License as published by
    1.10 +the Free Software Foundation; either version 2 of the License, or
    1.11 +(at your option) any later version.
    1.12 +
    1.13 +This program is distributed in the hope that it will be useful,
    1.14 +but WITHOUT ANY WARRANTY; without even the implied warranty of
    1.15 +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    1.16 +GNU General Public License for more details.
    1.17 +
    1.18 +You should have received a copy of the GNU General Public License
    1.19 +along with this program; if not, write to the Free Software
    1.20 +Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    1.21 +
    1.22 +Original game concept and design by Alexey Pajitnov.
    1.23 +The Software is not sponsored or endorsed by Alexey Pajitnov, Elorg,
    1.24 +or The Tetris Company LLC.
    1.25 +
    1.26 +*/
    1.27 +
    1.28 +#ifndef LJDS_H
    1.29 +#define LJDS_H
    1.30 +
    1.31 +#include <nds.h>
    1.32 +#include <stdlib.h>
    1.33 +#include "ljcontrol.h"
    1.34 +
    1.35 +//#define SPR_VRAM(x) ((u32 *)(0x06420000 + 32 * x))
    1.36 +#define SPR_VRAM(x) ((u32 *)(0x06400000 + 32 * x))
    1.37 +#define MAINOAM ((SpriteEntry *)0x07000000)
    1.38 +
    1.39 +#define PATRAM4(x, tn) ((u32 *)(BG_TILE_RAM(0) | (((x) << 14) + ((tn) << 5)) ))
    1.40 +
    1.41 +#ifndef MAP
    1.42 +typedef u16 NAMETABLE[32][32];
    1.43 +
    1.44 +#define MAP ((NAMETABLE *)BG_MAP_RAM(0))
    1.45 +#define MAP_HFLIP      0x0400
    1.46 +#define MAP_VFLIP      0x0800
    1.47 +#define MAP_FLIP       0x0c00
    1.48 +#define MAP_PALETTE(x) ((x) << 12)
    1.49 +#endif
    1.50 +
    1.51 +struct LJPCView {
    1.52 +  const u16 *sndData[4];
    1.53 +  u8 sndLeft[4];
    1.54 +};
    1.55 +
    1.56 +#define KEY_TOUCH_RIGHT (KEY_RIGHT << 8)
    1.57 +#define KEY_TOUCH_LEFT  (KEY_LEFT << 8)
    1.58 +#define KEY_TOUCH_UP    (KEY_UP << 8)
    1.59 +#define KEY_TOUCH_DOWN  (KEY_DOWN << 8)
    1.60 +
    1.61 +extern short mouse_x, mouse_y;
    1.62 +extern LJBits mouse_b;
    1.63 +
    1.64 +void textout(const char *str, int x, int y, int c);
    1.65 +void isr(void);
    1.66 +void cls(void);
    1.67 +void vsync(void);
    1.68 +LJBits readPad(unsigned int player);
    1.69 +extern volatile int curTime;
    1.70 +
    1.71 +void install_sound(void);
    1.72 +void gba_poll_sound(struct LJPCView *v);
    1.73 +void gba_play_sound(struct LJPCView *v, int effect);
    1.74 +
    1.75 +extern unsigned char customPrefs[];
    1.76 +void options(LJView *view, unsigned char *prefs);
    1.77 +
    1.78 +int needLidSleep(void);
    1.79 +void debrief(const LJView *v);
    1.80 +#endif