paulo@0: # Makefile for Game Boy Advance version of LOCKJAW
paulo@0: #
paulo@0: # Copr. 2006-2007 Damian Yerrick
paulo@0: # 
paulo@0: # This work is free software; you can redistribute it and/or modify
paulo@0: # it under the terms of the GNU General Public License as published by
paulo@0: # the Free Software Foundation; either version 2 of the License, or
paulo@0: # (at your option) any later version.
paulo@0: # 
paulo@0: # This program is distributed in the hope that it will be useful,
paulo@0: # but WITHOUT ANY WARRANTY; without even the implied warranty of
paulo@0: # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
paulo@0: # GNU General Public License for more details.
paulo@0: # 
paulo@0: # You should have received a copy of the GNU General Public License
paulo@0: # along with this program; if not, write to the Free Software
paulo@0: # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
paulo@0: 
paulo@0: 
paulo@0: srcdir := src
paulo@0: objdir := obj/gba
paulo@0: EXE := $(objdir)/lj.elf
paulo@0: ASSETSFILE := $(objdir)/assets.s
paulo@0: INCGBA := -I$(DEVKITPRO)/libgba/include
paulo@0: LIBGBA := -L$(DEVKITPRO)/libgba/lib -lgba
paulo@0: THUMB_CFLAGS := -mthumb -Wall -O2 -std=gnu99 -mcpu=arm7tdmi \
paulo@0: -DFONTDRAW_SPLIT_COMPILE -DNO_DATETIME -DDEBRIEF_SHORT
paulo@0: ARM_CFLAGS := -marm -Wall -O2 -std=gnu99 -mcpu=arm7tdmi \
paulo@0: -DFONTDRAW_SPLIT_COMPILE
paulo@0: CC := arm-eabi-gcc -mthumb-interwork
paulo@0: LD := arm-eabi-gcc -mthumb-interwork
paulo@0: LDFLAGS := -mthumb -Wall -specs=gba_mb.specs
paulo@0: 
paulo@0: MUSICOBJS := $(objdir)/gbasound.o $(objdir)/gbanotefreq.o
paulo@0: MUSICLIBS := 
paulo@0: 
paulo@0: # The wintermute-approved way to ensure devkitARM is in the PATH
paulo@0: ifeq ($(strip $(DEVKITPRO)),)
paulo@0: $(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro)
paulo@0: endif
paulo@0: ifeq ($(strip $(DEVKITARM)),)
paulo@0: $(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM)
paulo@0: endif
paulo@0: export PATH	:=	$(DEVKITARM)/bin:$(PATH)
paulo@0: 
paulo@0: # Objects
paulo@0: 
paulo@0: LDLIBS := $(LIBGBA)
paulo@0: DEPOBJS := \
paulo@0: $(objdir)/ljgba.o $(objdir)/gbaopt.o $(objdir)/gbaisr.iwram.o \
paulo@0: $(objdir)/ljplay.o $(objdir)/lj.o $(objdir)/speed.o $(objdir)/gimmicks.o \
paulo@0: $(objdir)/options.o $(objdir)/wktables.o $(objdir)/fontdraw.o \
paulo@0: $(objdir)/fontdraw.iwram.o $(objdir)/macro.o $(objdir)/random.o \
paulo@0: $(objdir)/gba_asm.o $(objdir)/ljlocale.o $(objdir)/debrief.o \
paulo@0: $(objdir)/dsdebrief.o $(objdir)/gbamenus.o $(objdir)/dsjoy.o \
paulo@0: $(MUSICOBJS)
paulo@0: ASSETS := $(srcdir)/text.chr $(srcdir)/gbablk.chr $(objdir)/vwfont.bin
paulo@0: #deleted: ljpc pcjoy options debrief ljreplay ljmusic
paulo@0: 
paulo@0: OTHEROBJS := $(ASSETSFILE)
paulo@0: 
paulo@0: run: lj.gba
paulo@0: 	start $<
paulo@0: 
paulo@0: #ejector is at http://jimprice.com/jim-soft.shtml#eject
paulo@0: #and is not necessary for building the program
paulo@0: cf: lj.gba
paulo@0: 	cp lj.gba /h/gba/
paulo@0: 	ejector H:
paulo@0: 
paulo@0: $(EXE): $(DEPOBJS) $(OTHEROBJS)
paulo@0: 	$(LD) $(LDFLAGS) $^ $(MUSICLIBS) $(LDLIBS) -o $@
paulo@0: 
paulo@0: $(ASSETSFILE): $(ASSETS)
paulo@0: 	bin2s $^ > $@
paulo@0: 
paulo@0: # Compilation rules
paulo@0: 
paulo@0: %.gba: $(objdir)/%.elf
paulo@0: 	arm-eabi-objcopy -O binary $< $@
paulo@0: 	gbafix -tLOCKJAW $@
paulo@0: 
paulo@0: $(objdir)/%.iwram.o: $(srcdir)/%.iwram.c
paulo@0: 	$(CC) $(ARM_CFLAGS) -MMD -c -o $@ $< $(INCGBA)
paulo@0: 	@cp $(objdir)/$*.iwram.d $(objdir)/$*.iwram.P; \
paulo@0: 	sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
paulo@0: 	-e '/^$$/ d' -e 's/$$/ :/' < $(objdir)/$*.iwram.d >> $(objdir)/$*.iwram.P; \
paulo@0: 	rm -f $(objdir)/$*.iwram.d
paulo@0: 
paulo@0: $(objdir)/%.o: $(srcdir)/%.c
paulo@0: 	$(CC) $(THUMB_CFLAGS) -MMD -c -o $@ $< $(INCGBA)
paulo@0: 	@cp $(objdir)/$*.d $(objdir)/$*.P; \
paulo@0: 	sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
paulo@0: 	-e '/^$$/ d' -e 's/$$/ :/' < $(objdir)/$*.d >> $(objdir)/$*.P; \
paulo@0: 	rm -f $(objdir)/$*.d
paulo@0: 
paulo@0: $(objdir)/%.o: $(srcdir)/%.s
paulo@0: 	$(CC) -MMD -c -o $@ $< $(INCGBA)
paulo@0: 	@cp $(objdir)/$*.d $(objdir)/$*.P; \
paulo@0: 	sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \
paulo@0: 	-e '/^$$/ d' -e 's/$$/ :/' < $(objdir)/$*.d >> $(objdir)/$*.P; \
paulo@0: 	rm -f $(objdir)/$*.d
paulo@0:     
paulo@0: $(objdir)/%.o: $(objdir)/%.s
paulo@0: 	$(CC) -c -o $@ $<
paulo@0: 
paulo@0: # The master copy of the variable width font library is in another folder
paulo@0: 
paulo@0: src/fontdraw%: /e/games/ac/double/rac/src/fontdraw%
paulo@0: 	cp $< $@
paulo@0: 
paulo@0: src/font.bmp: /e/games/ac/double/rac/src/font.bmp
paulo@0: 	cp $< $@
paulo@0: 
paulo@0: $(objdir)/vwfont.bin: tools/fontconv.exe $(srcdir)/font.bmp
paulo@0: 	$^ $@
paulo@0: 
paulo@0: tools/fontconv.exe: tools/fontconv.o
paulo@0: 	gcc -Wall -s $^ -lalleg -o $@
paulo@0: 
paulo@0: tools/%.o: tools/%.c
paulo@0: 	gcc -Wall -O2 -std=gnu99 -c $< -o $@
paulo@0: 
paulo@0: # Header dependencies
paulo@0: 
paulo@0: -include $(DEPOBJS:%.o=%.P)
paulo@0: 
paulo@0: 
paulo@0: # Cleanup rules
paulo@0: .PHONY: clean run cf
paulo@0: 
paulo@0: clean:
paulo@0: 	-rm $(objdir)/*.s
paulo@0: 	-rm $(objdir)/*.o
paulo@0: 	-rm $(objdir)/*.P