comparison src/ljplay.h @ 0:c84446dfb3f5

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author paulo@localhost
date Fri, 13 Mar 2009 00:39:12 -0700
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-1:000000000000 0:908f78c440a3
1 /* Platform hooks for LOCKJAW, an implementation of the Soviet Mind Game
2
3 Copyright (C) 2006 Damian Yerrick <tepples+lj@spamcop.net>
4
5 This work is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18
19 Original game concept and design by Alexey Pajitnov.
20 The Software is not sponsored or endorsed by Alexey Pajitnov, Elorg,
21 or The Tetris Company LLC.
22
23 */
24
25 #ifndef LJPLAY_H
26 #define LJPLAY_H
27 #include "lj.h"
28 #include "ljcontrol.h"
29
30 /**
31 * Plays Lockjaw.
32 * @param v view
33 */
34 void play(LJView *const v[], size_t nPlayers);
35
36 /*
37 * Platform-native code must implement the following callbacks,
38 * which will be described later:
39 */
40 LJBits readPad(unsigned int player);
41 void updField(const LJView *const v, LJBits rows);
42 void startingAnimation(LJView *v);
43 void blitField(LJView *v);
44 int pauseGame(struct LJPCView *v);
45 void playSoundEffects(LJView *v, LJBits sounds, int countdown);
46 void drawShadow(LJView *v);
47 void drawFallingPiece(LJView *v);
48 void drawScore(LJView *v);
49 int getTime(void);
50 void yieldCPU(void);
51 void ljBeginDraw(LJView *v, int sync);
52 void ljEndDraw(LJView *v);
53 int ljHandleConsoleButtons(LJView *v);
54 void playRedrawScreen(LJView *v);
55
56
57 #endif