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1 /* Platform hooks for LOCKJAW, an implementation of the Soviet Mind Game
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2
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3 Copyright (C) 2006 Damian Yerrick <tepples+lj@spamcop.net>
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4
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5 This work is free software; you can redistribute it and/or modify
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6 it under the terms of the GNU General Public License as published by
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7 the Free Software Foundation; either version 2 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU General Public License for more details.
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14
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15 You should have received a copy of the GNU General Public License
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16 along with this program; if not, write to the Free Software
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Original game concept and design by Alexey Pajitnov.
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20 The Software is not sponsored or endorsed by Alexey Pajitnov, Elorg,
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21 or The Tetris Company LLC.
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22
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23 */
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24
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25 #ifndef LJPLAY_H
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26 #define LJPLAY_H
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27 #include "lj.h"
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28 #include "ljcontrol.h"
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29
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30 /**
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31 * Plays Lockjaw.
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32 * @param v view
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33 */
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34 void play(LJView *const v[], size_t nPlayers);
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35
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36 /*
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37 * Platform-native code must implement the following callbacks,
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38 * which will be described later:
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39 */
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40 LJBits readPad(unsigned int player);
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41 void updField(const LJView *const v, LJBits rows);
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42 void startingAnimation(LJView *v);
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43 void blitField(LJView *v);
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44 int pauseGame(struct LJPCView *v);
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45 void playSoundEffects(LJView *v, LJBits sounds, int countdown);
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46 void drawShadow(LJView *v);
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47 void drawFallingPiece(LJView *v);
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48 void drawScore(LJView *v);
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49 int getTime(void);
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50 void yieldCPU(void);
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51 void ljBeginDraw(LJView *v, int sync);
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52 void ljEndDraw(LJView *v);
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53 int ljHandleConsoleButtons(LJView *v);
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54 void playRedrawScreen(LJView *v);
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55
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56
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57 #endif
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