Mercurial > hg > index.fcgi > lj > lj046-2players
diff src/pcjoy.h @ 0:c84446dfb3f5
initial add
author | paulo@localhost |
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date | Fri, 13 Mar 2009 00:39:12 -0700 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/pcjoy.h Fri Mar 13 00:39:12 2009 -0700 1.3 @@ -0,0 +1,70 @@ 1.4 +/* PC joystick code 1.5 + 1.6 +Copyright (C) 2006 Damian Yerrick <tepples+lj@spamcop.net> 1.7 + 1.8 +This work is free software; you can redistribute it and/or modify 1.9 +it under the terms of the GNU General Public License as published by 1.10 +the Free Software Foundation; either version 2 of the License, or 1.11 +(at your option) any later version. 1.12 + 1.13 +This program is distributed in the hope that it will be useful, 1.14 +but WITHOUT ANY WARRANTY; without even the implied warranty of 1.15 +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 1.16 +GNU General Public License for more details. 1.17 + 1.18 +You should have received a copy of the GNU General Public License 1.19 +along with this program; if not, write to the Free Software 1.20 +Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 1.21 + 1.22 +Original game concept and design by Alexey Pajitnov. 1.23 +The Software is not sponsored or endorsed by Alexey Pajitnov, Elorg, 1.24 +or The Tetris Company LLC. 1.25 + 1.26 +*/ 1.27 + 1.28 +#ifndef PCJOY_H 1.29 +#define PCJOY_H 1.30 + 1.31 +#include "ljtypes.h" 1.32 +#include "ljcontrol.h" 1.33 + 1.34 + 1.35 +/* Physical key definitions 1.36 + 1.37 +m.joy < 0: 1.38 + key[m.axis] 1.39 +m.joy >= 0, m.stick < 0: 1.40 + joy[m.joy].button[m.axis].b 1.41 +m.joy >= 0, m.stick >= 0, m.axis < 0: 1.42 + joy[m.joy].stick[m.stick].axis[~m.axis].d1 1.43 +m.joy >= 0, m.stick >= 0, m.axis >= 0: 1.44 + joy[m.joy].stick[m.stick].axis[m.axis].d2 1.45 +*/ 1.46 + 1.47 +struct pkeyMapping { 1.48 + signed char joy; 1.49 + signed char stick; 1.50 + signed char axis; 1.51 +}; 1.52 + 1.53 +extern volatile int wantsClose; 1.54 + 1.55 +void initKeys(void); 1.56 + 1.57 +/** 1.58 + * Reads the physical keys to produce a set of pressed virtual keys. 1.59 + */ 1.60 +LJBits readPad(unsigned int player); 1.61 + 1.62 +/** 1.63 + * Reads the physical keys to produce a set of pressed virtual keys, 1.64 + * hardcoding keyboard Up, Down, Left, Right, Esc, and Enter 1.65 + * to the appropriate vkeys. 1.66 + */ 1.67 +LJBits menuReadPad(void); 1.68 + 1.69 +void getPkeyName(char *dst, int j, int s, int a); 1.70 +extern const char *const vkeyNames[]; 1.71 +void configureKeys(void); 1.72 + 1.73 +#endif