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1 /* PC joystick code
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2
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3 Copyright (C) 2006 Damian Yerrick <tepples+lj@spamcop.net>
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4
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5 This work is free software; you can redistribute it and/or modify
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6 it under the terms of the GNU General Public License as published by
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7 the Free Software Foundation; either version 2 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU General Public License for more details.
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14
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15 You should have received a copy of the GNU General Public License
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16 along with this program; if not, write to the Free Software
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Original game concept and design by Alexey Pajitnov.
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20 The Software is not sponsored or endorsed by Alexey Pajitnov, Elorg,
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21 or The Tetris Company LLC.
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22
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23 */
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24
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25 #ifndef PCJOY_H
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26 #define PCJOY_H
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27
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28 #include "ljtypes.h"
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29 #include "ljcontrol.h"
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30
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31
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32 /* Physical key definitions
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33
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34 m.joy < 0:
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35 key[m.axis]
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36 m.joy >= 0, m.stick < 0:
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37 joy[m.joy].button[m.axis].b
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38 m.joy >= 0, m.stick >= 0, m.axis < 0:
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39 joy[m.joy].stick[m.stick].axis[~m.axis].d1
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40 m.joy >= 0, m.stick >= 0, m.axis >= 0:
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41 joy[m.joy].stick[m.stick].axis[m.axis].d2
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42 */
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43
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44 struct pkeyMapping {
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45 signed char joy;
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46 signed char stick;
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47 signed char axis;
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48 };
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49
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50 extern volatile int wantsClose;
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51
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52 void initKeys(void);
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53
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54 /**
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55 * Reads the physical keys to produce a set of pressed virtual keys.
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56 */
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57 LJBits readPad(unsigned int player);
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58
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59 /**
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60 * Reads the physical keys to produce a set of pressed virtual keys,
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61 * hardcoding keyboard Up, Down, Left, Right, Esc, and Enter
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62 * to the appropriate vkeys.
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63 */
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64 LJBits menuReadPad(void);
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65
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66 void getPkeyName(char *dst, int j, int s, int a);
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67 extern const char *const vkeyNames[];
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68 void configureKeys(void);
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69
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70 #endif
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