diff src/scenario.h @ 0:c84446dfb3f5

initial add
author paulo@localhost
date Fri, 13 Mar 2009 00:39:12 -0700
parents
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/scenario.h	Fri Mar 13 00:39:12 2009 -0700
     1.3 @@ -0,0 +1,60 @@
     1.4 +/* PC preset code for LOCKJAW, an implementation of the Soviet Mind Game
     1.5 +
     1.6 +Copyright (C) 2008 Damian Yerrick <tepples+lj@spamcop.net>
     1.7 +
     1.8 +This work is free software; you can redistribute it and/or modify
     1.9 +it under the terms of the GNU General Public License as published by
    1.10 +the Free Software Foundation; either version 2 of the License, or
    1.11 +(at your option) any later version.
    1.12 +
    1.13 +This program is distributed in the hope that it will be useful,
    1.14 +but WITHOUT ANY WARRANTY; without even the implied warranty of
    1.15 +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    1.16 +GNU General Public License for more details.
    1.17 +
    1.18 +You should have received a copy of the GNU General Public License
    1.19 +along with this program; if not, write to the Free Software
    1.20 +Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    1.21 +
    1.22 +Original game concept and design by Alexey Pajitnov.
    1.23 +The Software is not sponsored or endorsed by Alexey Pajitnov, Elorg,
    1.24 +or The Tetris Company LLC.
    1.25 +
    1.26 +*/
    1.27 +
    1.28 +#ifndef PCPRESET_H
    1.29 +#define PCPRESET_H
    1.30 +#include <sys/types.h>
    1.31 +#include "ljcontrol.h"
    1.32 +
    1.33 +typedef struct PresetRule {
    1.34 +  unsigned char line, value;
    1.35 +} PresetRule;
    1.36 +
    1.37 +#define PRESET_NAME_LEN 32
    1.38 +#define PRESET_MAX_RULES 32 
    1.39 +
    1.40 +typedef struct Preset {
    1.41 +  char name[PRESET_NAME_LEN];
    1.42 +  PresetRule rules[PRESET_MAX_RULES];
    1.43 +} Preset;
    1.44 +
    1.45 +/**
    1.46 + * Resets all options in the preset buffer to inherit.
    1.47 + */
    1.48 +void presetStart(void);
    1.49 +
    1.50 +/**
    1.51 + * Adds a preset to the preset buffer.
    1.52 + */
    1.53 +void presetAdd(size_t which);
    1.54 +
    1.55 +/**
    1.56 + * Unpacks the preset buffer onto a view.
    1.57 + */
    1.58 +void presetFinish(struct LJView *v);
    1.59 +
    1.60 +extern const Preset *loadedPresets;
    1.61 +extern size_t nLoadedPresets;
    1.62 +
    1.63 +#endif