view src/ljpc.h @ 2:80a2761bd3a4

change DS keys (add alt. rotate)
author paulo@localhost
date Mon, 23 Mar 2009 01:19:12 -0700
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1 /* Header for PC frontend for LOCKJAW, an implementation of the Soviet Mind Game
3 Copyright (C) 2006 Damian Yerrick <tepples+lj@spamcop.net>
5 This work is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 Original game concept and design by Alexey Pajitnov.
20 The Software is not sponsored or endorsed by Alexey Pajitnov, Elorg,
21 or The Tetris Company LLC.
23 */
25 #ifndef LJPC_H
26 #define LJPC_H
27 #include <allegro.h>
28 #include "ljmusic.h"
29 #include "ljplay.h"
30 #include "pcjoy.h"
31 #include "ljvorbis.h"
32 #include "options.h"
34 typedef struct LJPCSkin {
35 BITMAP *bg;
36 BITMAP *blocks;
37 BITMAP *connBlocks;
38 BITMAP *fullback;
39 unsigned short blkW, blkH;
40 unsigned short baseX, baseY;
41 unsigned short pfElev;
42 unsigned char transparentPF;
43 unsigned char nextPos;
44 unsigned char shiftScale;
45 LJMusic *bgm;
46 } LJPCSkin;
48 typedef struct LJPCView
49 {
50 BITMAP *back;
51 LJPCSkin *skin;
52 unsigned short baseX;
53 unsigned char nextAbove; // number of next pieces above shadow
55 // Platform-dependent sound
56 unsigned char b2bcd1, b2bcd2;
58 unsigned char wantRecord;
59 } LJPCView;
61 extern char skinName[PATH_MAX];
62 extern char ljblocksSRSName[PATH_MAX];
63 extern char ljblocksSegaName[PATH_MAX];
64 extern char ljconnSRSName[PATH_MAX];
65 extern char ljconnSegaName[PATH_MAX];
66 extern char ljbgName[PATH_MAX];
67 extern char bgmName[PATH_MAX];
70 #define N_GIMMICKS LJGM_N_GIMMICKS
73 enum {
74 LJNEXT_RIGHT = 0,
75 LJNEXT_RIGHT_TAPER,
76 LJNEXT_TOP,
77 LJNEXT_N_STYLES
78 };
80 /**
81 * The number of persistent preferences. Must match the number of
82 * fields in struct LJPrefsNamed.
83 */
85 /**
86 * Names of persistent preferences.
87 * Order must be exactly the same as in
88 * optionsMenu[] (options.c)
89 */
90 enum {
91 OPTIONS_NEXT_ABOVE = OPTIONS_MENU_LEN,
92 OPTIONS_TRAILS,
93 OPTIONS_AUTO_PAUSE,
94 OPTIONS_AUTO_RECORD,
95 OPTIONS_WINDOWED,
96 PC_OPTIONS_MENU_LEN
97 };
98 struct LJPrefs {
99 unsigned char number[PC_OPTIONS_MENU_LEN];
100 };
103 /* set by display mode */
104 extern int pfBgColor, pfFgColor, bgColor, fgColor, hiliteColor;
105 extern const FONT *aver32, *aver16;
106 extern volatile char redrawWholeScreen;
107 extern char autoPause;
109 void saveScreen(int n);
110 void ezPlaySample(const char *filename, int vol);
111 int parse_ini_line(const char *in, char *key, char *var, char *val);
112 int loadOptions(struct LJPrefs *prefs);
113 void saveOptions(const struct LJPrefs *prefs);
114 void options(LJView *v, unsigned char *prefs);
115 void unpackOptions(LJView *v, const struct LJPrefs *prefs);
116 void debrief(LJView *v);
119 #endif